DREADMOOR Field guide

Field manual / tackle

Dreadmoor bait guide: the right lure for the right mood.

Seven baits, two temperaments and one very expensive Sound lure. Here is every recipe, the fish each bait is listed for, and the chum entries hiding in the demo data.

Updated 31 Oct 2026 7 baits 4 chum types
Fishing rods, reels and tackle arranged on a workbench in Dreadmoor

The workbench does not care how much you want the catch.

Peaceful

Wind-Up Tin → Sturdy Earcrawler

Predatory

Rainbow Fin → Flaming Belly

Narrow predators

Pipecross / Deadly Tick

The seven baits in the demo

Bait is split by temperament first, then by rarity and cost. The demo gives most fish two equally weighted baits, so the choice is usually about what you can afford to craft and what else needs the same materials.

Earthworm bait icon from Dreadmoor

Earthworm

universal Common 1 value

The simplest bait in the demo and the only one Snappers need.

Recipe

No workbench recipe

Starting tackle and traders

Listed for

Do not ignore the humble worm. The first contract is balanced around it, and buying fancy tackle will not make five Snappers appear faster.

Wind-Up Tin bait icon from Dreadmoor

Wind-Up Tin

peaceful Rare 5 value

A clicking tin of rotting meat that attracts small scavengers. The standard peaceful-fish lure.

Recipe

1× Metal Plate + 1× Fish Meat

Workbench after researching Wind-Up Tin

The first craftable bait most players make. It is the correct answer for the three-Softgrazer contract, so keep one Metal Plate and one Fish Meat in reserve.

Sturdy Earcrawler bait icon from Dreadmoor

Sturdy Earcrawler

peaceful Unique 20 value

A sound-emitting lure for peaceful fish that increases the chance of a trophy catch.

Recipe

1× Metal Plate + 1× Battery + 1× Thermo Coil + 1× Chromatic Scales

Workbench after researching Sturdy Earcrawler

Expensive to build and easy to lose. Use it when you are specifically hunting a class 3 peaceful fish, not when you are filling a routine contract.

Rainbow Fin bait icon from Dreadmoor

Rainbow Fin

predatory Common 10 value

A feathered lure that flutters when reeled, provoking predators into a chase.

Recipe

1× Fish Meat + 1× Metal Plate + 1× Chromatic Scales

Workbench after researching Rainbow Fin

The key to the Harpooner contract. Cast into a splash zone, then retrieve at a pace the fish can follow. Too fast and the predator loses interest.

Flaming Belly bait icon from Dreadmoor

Flaming Belly

predatory Rare 15 value

A phosphorescent predator lure that mimics a wounded Snapper and increases trophy chance.

Recipe

1× Fish Meat + 1× Jaws + 1× Metal Plate + 1× Lily

Workbench after researching Flaming Belly

A direct upgrade over Rainbow Fin for trophy hunting. The Jaws requirement means you should stop grinding every predator you catch.

Deadly Tick bait icon from Dreadmoor

Deadly Tick

predatory Rare 25 value

A spring-loaded predator bait with a trap-like trigger; listed for Bonescar, Bully, Rammfish and Stonegnawer.

Recipe

1× Sharpfin Flesh + 1× Circuit Board + 2× Sturdy Metal + 1× Cable

Workbench after spending 5 Torn Pages on the Deadly Tick research

A late demo project rather than a main-quest requirement. Sharpfin Flesh ties it to the level 50 peaceful catch, so plan the bait chain before spending materials.

Pipecross bait icon from Dreadmoor

Pipecross

predatory Unique 20 value

A heavy predator bait listed alongside Deadly Tick for Bonescar, Bully, Rammfish and Stonegnawer.

Recipe

No workbench recipe

Unique bait listed in the demo data; no workbench recipe

The demo data gives Pipecross a unique rarity and a price, but no craft-table recipe. Treat it as a trader or exploration find rather than a guaranteed craft.

Bait matrix: every fish and its listed bait

This is the demo's affinity table in one place. Where two baits are listed, each has a 50% share. If you are targeting a specific fish, open its field sheet for the full size and tension data.

Fish Level Type Listed bait Value
Peaceful fish
Bellybulge fish render Bellybulge Lv 0 Standard Wind-Up Tin / Sturdy Earcrawler 1/kg
Gravedigger fish render Gravedigger Lv 0 Mutant Wind-Up Tin / Sturdy Earcrawler 1/kg
Necrosoft fish render Necrosoft Lv 0 Mutant Wind-Up Tin / Sturdy Earcrawler 1/kg
Sawfin fish render Sawfin Lv 0 Mutant Wind-Up Tin / Sturdy Earcrawler 1/kg
Shovelnose fish render Shovelnose Lv 0 Standard Wind-Up Tin / Sturdy Earcrawler 1/kg
Tileback fish render Tileback Lv 0 Standard Wind-Up Tin / Sturdy Earcrawler 1/kg
Toadling fish render Toadling Lv 0 Standard Wind-Up Tin / Sturdy Earcrawler 1/kg
Snapper fish render Snapper Lv 5 Standard Earthworm 4/kg
Softgrazer fish render Softgrazer Lv 15 Standard Wind-Up Tin / Sturdy Earcrawler 8/kg
Sharpfin fish render Sharpfin Lv 50 Standard Wind-Up Tin / Sturdy Earcrawler 16/kg
Predatory fish
Cryptmaw fish render Cryptmaw Lv 0 Standard Rainbow Fin / Flaming Belly 1/kg
Glowbug fish render Glowbug Lv 0 Mutant Rainbow Fin / Flaming Belly 1/kg
Hornhead fish render Hornhead Lv 0 Standard Rainbow Fin / Flaming Belly 1/kg
Plasmling fish render Plasmling Lv 0 Standard Rainbow Fin / Flaming Belly 1/kg
Rammfish fish render Rammfish Lv 0 Mutant Pipecross / Deadly Tick 1/kg
Rivetback fish render Rivetback Lv 0 Standard Rainbow Fin / Flaming Belly 1/kg
Shardback fish render Shardback Lv 0 Mutant Rainbow Fin / Flaming Belly 1/kg
Stormfin fish render Stormfin Lv 0 Standard Rainbow Fin / Flaming Belly 1/kg
Bonescar fish render Bonescar Lv 10 Standard Pipecross / Deadly Tick 1/kg
Bully fish render Bully Lv 10 Standard Pipecross / Deadly Tick 7/kg
Crackback fish render Crackback Lv 10 Mutant Rainbow Fin / Flaming Belly 7/kg
Gleamer fish render Gleamer Lv 10 Standard Rainbow Fin / Flaming Belly 7/kg
Harpooner fish render Harpooner Lv 10 Standard Rainbow Fin / Flaming Belly 7/kg
Harpy fish render Harpy Lv 10 Mutant Rainbow Fin / Flaming Belly 7/kg
Stonegnawer fish render Stonegnawer Lv 10 Mutant Pipecross / Deadly Tick 7/kg
Swallower fish render Swallower Lv 10 Mutant Rainbow Fin / Flaming Belly 7/kg
Bloodgill fish render Bloodgill Lv 30 Standard Rainbow Fin / Flaming Belly 12/kg
Greasechar fish render Greasechar Lv 30 Standard Rainbow Fin / Flaming Belly 12/kg

Chum in the demo data

The demo's fish records include chum preferences alongside bait. They are not part of the three main fishing contracts, but they are a useful signal for optional fishing: the right chum changes what a spot is willing to offer.

Bread Crumbs

min 1 – max 3

The cheapest chum entry in the demo data; listed as a preference on several peaceful fish.

Corn Mix

min 2 – max 4

A heavier plant-based mix listed on Softgrazer and other peaceful records.

Fry

min 1 – max 3

Small-fish chum associated with predator-adjacent water.

Shrimps

min 1 – max 2

A richer chum entry for larger catches.

The developer's tutorial does not require chum to finish the demo. Treat these entries as data, not a shopping list.

Where to craft bait

Bait is made at the craft table, not the ship upgrades table. The main workbench is at Betsy and Sons; the Dry Dock also has a craft table. Hover over the recipe book or press R to open the formula list, then check the ingredient counts before committing.

The material bottleneck is usually Chromatic Scales, because the hull module, Rainbow Fin, Sturdy Earcrawler and Spotlight all want them. Plan the chain: catch Softgrazers, process them at the Thresher, then decide whether the scales go to John, to bait, or to the boat.

Do not craft the trophy bait first. Wind-Up Tin and Rainbow Fin are the contract baits. Sturdy Earcrawler and Flaming Belly are optional upgrades for class 3 hunting; they will not make the main quest faster if you are already short on Thermo Coils or Jaws.

Bait FAQ

What is the best bait for peaceful fish in Dreadmoor?

Wind-Up Tin is the standard peaceful bait and the one the Softgrazer contract expects. Sturdy Earcrawler is the trophy-focused alternative: it emits sound and increases the chance of a larger specimen, but it costs a Thermo Coil and Chromatic Scales.

What is the best bait for predatory fish in Dreadmoor?

Rainbow Fin is the workhorse predator bait and the one needed for the three-Harpooner contract. Flaming Belly is the trophy-chance upgrade. Pipecross and Deadly Tick are a narrower pair listed for Bonescar, Bully, Rammfish and Stonegnawer.

How do I get Chromatic Scales for bait?

Catch Softgrazers at the marked peaceful fishing ground and process them at the Thresher near Betsy and Sons. The three-Softgrazer contract and the Rainbow Fin recipe both use the same supply, so process extra fish when you can.

Does chum matter in the Dreadmoor demo?

The demo data lists Bread Crumbs, Corn Mix, Fry and Shrimps as chum preferences on fish records, but the main quest does not require chum. Treat chum as a spot-preparation layer for optional fishing rather than a mandatory resource.

Where do I craft bait in Dreadmoor?

At the craft table. The main one is at Betsy and Sons, with another available in the Dry Dock workshop. Open the recipe book with R or hover over it to see the available formulas.

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