DREADMOOR Field guide
Sharpfin fish render from Dreadmoor Specimen 28 / 28

Field sheet / peaceful

Sharpfin

Level 50 peaceful 16 / kg

The demo's level 50 peaceful trophy: big stamina, a 16-per-kg price and a taste for sound bait.

Best bait
Wind-Up Tin / Sturdy Earcrawler
Active
Day & night habitats
Habitats
See chart
Processing
Grinder: Fish Meat + Jaws
Find it on the chart

How to catch Sharpfin

Catch Sharpfin at a peaceful fishing spot. Cast the listed bait into the zone and keep the rod still until the bite; moving too early scares the fish off. Wind-Up Tin is the standard peaceful lure, while Sturdy Earcrawler is the trophy-chance option.

Once hooked, pull the rod opposite the fish's movement to drain stamina. Reel only when the fish tires, and ease off as line tension climbs. Sharpfin has a 120 stamina pool and a 80/s tension rate in its heaviest size class, so the last stretch is where a careless pull costs the catch.

Quick rig: Wind-Up Tin is the primary bait listed for Sharpfin. Check the recipe in the bait and tackle guide before you leave the dock.

Size classes & catch odds

Day and night odds are identical in the demo data; class 3 is the rare trophy roll.

3 classes
Class Weight Chance Stamina Tension Speed
Class 1 3 – 5 kg
60%
120 60/s 200
Class 2 6 – 9 kg
32%
120 70/s 210
Class 3 9 – 15 kg
8%
120 80/s 220

Higher stamina means a longer fight. Higher tension means the line snaps faster if you keep reeling through a run. Speed is the fish's movement value in the demo data, not a real-world unit.

Best bait for Sharpfin

The demo gives each bait an equal share where two are listed.

Bait Share Recipe Category
Wind-Up Tin bait icon Wind-Up Tin 50% 1× Metal Plate + 1× Fish Meat peaceful
Sturdy Earcrawler bait icon Sturdy Earcrawler 50% 1× Metal Plate + 1× Battery + 1× Thermo Coil + 1× Chromatic Scales peaceful

Where to find Sharpfin

Sharpfin is tied to deep peaceful water. The demo data lists several habitat entries for this species and marks it as day & night habitats.

Use the in-game fishing-spot prompt to confirm the target before casting. Our schematic chart shows the demo's main fishing areas, but it is a route diagram rather than a coordinate-perfect map. If the spot lists a different species, move on instead of emptying your bait bag.

Value & processing

Sale value

16 / kg

Price is per kilogram in the demo build. A class 3 fish is worth substantially more than a class 1 of the same species.

Processing

Grinder: Fish Meat + Jaws

Sell whole fish when you need cash. Process when a recipe or contract needs the material, especially Chromatic Scales and Jaws.

Field notes

The demo's level 50 peaceful trophy. Tough line, big stamina and a 16-per-kg price; Sturdy Earcrawler is the bait that gives you a shot at a class 3. Do not sell the flesh if you are chasing Deadly Tick.

Source: Dreadmoor demo build 26140998 fish data. Values, bait affinities and habitat counts may change in Early Access.

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