DREADMOOR Field guide

The inventory

Dreadmoor items: what it is, where it comes from, what it unlocks.

A practical item database for the demo. Filter by category, search for a material name, and follow the source column instead of shaking every barrel on the map.

33 entries Demo build data Updated 31 Oct 2026
The interior of a Dreadmoor trawler cabin with a lantern and storage

Everything on the boat was either found or owed.

33 entries · Links point to the guide that uses the item, not to a fake detail page.
ItemCategorySourceUse
Metal Plate Common Material Floating barrels, metal containers and wreck salvage Boat modules, repair work, bait recipes and tool upgrades
Rubber Common Material Tyres and rubber salvage Hull Protection, propellers and tool recipes
Rope Common Material Barrels, crates and the opening house Hull Protection, braided line, lockpicks and tool upgrades
Coral Fibers Common Material Coral growths on Angler's Island, harvested with the Axe Moonshine Still repair, rods, hull protection, spotlight and tool recipes
Bug Slime Common Material Small blue creatures pulled in with the Hook Gun Moonshine Still repair, hull patching and several craft recipes
Gear Common Material Mechanical salvage and wreck containers Engines, baitcasting reels, hook grip and tool recipes
Machine Oil Common Material Workshop salvage and traders Upgraded Engine and Heavy-Duty Engine
Carburetor Rare Module Betsy and Sons shop after delivering 3 Harpooners Upgraded Engine
Impeller Rare Material Mechanical salvage Upgraded Propeller
Thermo Coil Rare Module The Throat workshop, salvage and machine containers The Throat electrical repair, Sturdy Earcrawler and afterburner recipes
Cable Common Material Electrical salvage in the Dry Dock and The Throat Dry Dock fuse box repair, spotlight and Deadly Tick
Relay Tubes Rare Material Electrical salvage Spotlight module
Chromatic Scales Rare Material Process Softgrazers at the Thresher Hull Protection research, Rainbow Fin, Sturdy Earcrawler and spotlight
Fish Meat Common Material Grinder Wind-Up Tin, Rainbow Fin, Flaming Belly and Fuel Larva
Jaws Rare Material Processing predatory fish at the Grinder or Thresher Flaming Belly, reinforced hook grip and serrated axe edge
Lily Common Material Aquatic plants around the swamp Flaming Belly
Battery Common Material Electrical salvage and containers Sturdy Earcrawler
Circuit Board Rare Material Electrical salvage Deadly Tick
Sturdy Metal Rare Material Reinforced crates and mechanical salvage Deadly Tick
Sharpfin Flesh Rare Material Harvested from Sharpfin Deadly Tick
Gas Cylinder Rare Material Workshop salvage Afterburner
Torn Page Rare Consumable Exploration, quests and traders (200 each) Research points for the ship, fishing and tools trees
Fuel Can Common Consumable The Throat working area Refuel The Throat generator
First Aid Kit Common Consumable Traders and salvage Restore health
Iso-Patch Rare Consumable Traders and electrical salvage Insulate damaged electrical systems during makeshift repairs
Lockpick Rare Tool Craft table after research Open padlocked containers and doors
Crude Lockpick Common Tool Craft table Open basic locks; brittle and short-lived
Master Lockpick Unique Tool Craft table after research Open the toughest locks in the demo
Hook Gun Unique Tool Starting equipment Retrieve floating cargo, pull blue Bug Slime creatures and interact with mechanical pivots
Axe Common Tool The Abandoned House Break coral, crates and rotten doors
Hull Protection Rare Module Craft at John's Lathe after researching Weak Hull Protection Side-front boat module: Protection 2, Boat Speed −1
Upgraded Engine Rare Module Craft at John's Lathe after research; requires a Carburetor Replaces the Standard Engine and raises boat speed from 2 kn to 4 kn
Standard Engine Common Module Starts installed on the motorboat Remove and store before installing the Upgraded Engine

Supply discipline

Three materials decide the demo.

Most crafting complaints are not about a missing recipe. They are about a material that was spent on the wrong thing twenty minutes earlier.

Metal Plate

Used by the engine, hull, holds, spotlight, bait and repair work. Gather every barrel you can reach, and keep ten spare before spending on optional modules.

Boat module costs

Chromatic Scales

Processed from Softgrazers at the Thresher. The hull module, Rainbow Fin, Sturdy Earcrawler and spotlight all draw from the same pool. Process extra fish.

Softgrazer field sheet

Bug Slime

Pulled from blue creatures with the Hook Gun. The Moonshine Still and the Dry Dock hull repair both need it. Gather more than the still asks for.

Still repair steps

Item questions

Where is it?

Where do I find Metal Plates in Dreadmoor?

Metal Plates come from floating barrels, metal containers and wreck salvage. Use the Hook Gun to retrieve containers, then check the contents. They are the most demanded material in the demo, so keep a reserve of at least ten before buying optional modules.

Where do I buy the Carburetor?

At Betsy and Sons, after delivering three Harpooners to Gill and Bozur. The Carburetor costs 50 and is required for the Upgraded Engine. It does not appear in your inventory automatically when the contract is completed.

What are Scraps of Knowledge used for?

Scraps of Knowledge are the inventory item behind Torn Pages, the research currency for the ship, fishing and tools trees. Spend them on Weak Hull Protection and the Upgraded Engine first; optional blueprints can wait.

How do I get Bug Slime?

Look for the small blue creatures on the water and pull them in with the Hook Gun. Bug Slime is used for John's Moonshine Still repair, the Dry Dock hull repair and several crafting recipes. Keep spare for the hull work.

How do I get Chromatic Scales?

Catch Softgrazers at the peaceful fishing spot and process them at the Thresher. Chromatic Scales are used by Hull Protection, Rainbow Fin, Sturdy Earcrawler and the spotlight, so plan the supply before spending them.

Need the recipe, not the material?

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